
While the system isn't necessary to be able to progress, it grants several minor boosts to the player's stats. Killing enemies or damaging bosses yields proficiency, a new leveling system added by the mod.Enemies during Blood Moons drop Blood Orbs, which make crafting potions easier but require the Alchemy Table from the Dungeon.NPCs also sell new items, including a variety of buff potions.A complete list containing all the other available items may be found here.Cosmic Elementals have chances to drop the Bone Sword, Starfury and Arkhalis.Crawlers can be found in subterranean areas, dropping their respective gems.Certain enemies drop vanilla items for convenience:.An Evil Island spawns opposite to the dungeon, containing the opposite World Evil and its respective ore, as well as its Biome Chest.
Shrines appear in different biomes, each with a unique accessory or mount for the player to use. These planetoids, especially if Rubies are generated, will allow the player to craft large amount of Life Crystals early, helping them to increase their maximum life extremely quickly. A Life Crystal planetoid is always generated with a Life Crystal, and typically contains a random type of gem. Biome planetoids can be useful for obtaining items prior to exploring their respective biomes, most notably Bezoars, Sharpening Stations and Glowing Mushrooms. Ore planetoids are sometimes generated with an Enchanted Shrine, which can yield the Enchanted Sword or Arkhalis. Ore planetoids can be generated, providing the player with a large amount of a random ore, which is useful for early crafting, especially for Gold or Platinum armor. This allows the player to set up an early herb farm. The main Planetoid contains the Space Arsenal Lab that contains Cinderplate and chests with Herb Bags, Planter Boxes, Dubious Plating and Mysterious Circuitry. These structures can provide huge benefits to the player, especially if explored early. Planetoids spawn in Space, providing items which were otherwise available only in the Caverns. Several new structures spawn across the world:.
All Biomes and the majority of Events have unique content added to each of them, so be sure to check through them for items that may be useful.Aside from mining for Ores, Wulfrum Metal Scraps and Energy Cores are the first materials the player should look for to create armor and weapons.
#Green hell mods mod#
Certain mechanics featured by the mod can be changed in the configuration options file. Malice Mode is a difficulty mode that makes bosses exponentially harder, giving them an "enraged" AI and heavily increasing their damage and projectile speed. Revengeance Mode and Death Mode are difficulty settings intended to be much more challenging than Expert Mode, introducing mechanics such as the Rage Meter and Adrenaline Meter, and new boss mechanics. Several of these items toggle unique difficulty modes: The bag contains weapons for each class in the game and various Potions, as well as Death, and Malice. The player starts out with several items: the Starter Bag and Revengeance. 3.1 Post-Providence, the Profaned Goddess.